
Click&Go User’s Manual Examples and Applications
4-2
Click&Go Rule 101
IF-THEN-ELSE
“Program in the way you think” is the number one rule in Click&Go programming. Just remember
that if the IF conditions sustain, THEN actions will be triggered. If the IF conditions do not sustain,
ELSE actions will be triggered.
IF “A” THEN “B”, ELSE “C”
Where there is an ON Logic, there should be an OFF Logic
No matter what kind of action is triggered, remember to disable it. For example, when turning on
an alarm light attached to a DO channel according to an event, there must be another event or input
status to turn it off. Sometimes the OFF logic can be performed by using the ELSE actions.
IF DI_0=ON THEN DO_0=ON, ELSE DO_0=OFF
Rules are Running in a Loop
The complete list of 24 rules run in a loop. After the last rule, Click&Go will start over and begin
running from the first rule. Be sure check your rules to avoid any conflict.
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